Teaching

AdvancedHuman Factors: Continuation of the course HumanFactors which a focus on cognitive ergonomics. I re-designed the course and laid emphasis on the design of computer systems from the human perspective. Students are introduced proven procedures, methods, and techniques for creating and evaluating user interfaces, such as user study methods, rapid prototyping, and usability testing. Hands-on work on different techniques was practiced in the form of laboratory experiments and a term project, in which groups of 4students propose a product idea of an innovative mobile/web application based on user requirements gathering, and design and evaluate a prototype of the product. Once in the semester, an external speaker from the IT industry is invited to bring ideas of how an IT product is developed and managed in the real practice.

Data Analysis in Human FactorsResearch: A completely new course developed for PhD students with the aim to empower the students in analyzing the data and writing up a human factors study. The course covers the majority of data analysis methods used in a variety of human factors research. Students will also be taught how to conduct rigorous data collection and analysis procedures, and how to express the ideas clearly in an academic writing in English. All the learning from the course will culminate into an academic research paper on a topic of the students’ choice.

Human-ComputerInteraction: Co-developed this graduate introductory course for human-computer interaction. Students are provided an overview and introduction of the basic theory and methods in the field, and led to explore a number of advanced topics, including social media, AR/VR, and cross-cultural design, as well. The course is a mixture of lectures, group discussions, guided activities, and project work and presentations.